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Dx12 windows 8.1
Dx12 windows 8.1











dx12 windows 8.1 dx12 windows 8.1

There's no comparison of AMD hardware, which makes sense on the one hand - AMD CPUs are not widely used for enthusiast gaming these days - but is unfortunate on the other. There was always some discussion over whether or not Mantle and D3D would offer similar performance capabilities, and at least for now, it looks as though they may - though again, that should be taken as a tentative conclusion.ĪT steps through multiple benchmarks and comparisons between the two GPU families, as well as simulated performance on dual and quad-core configurations. The second thing that some users will note is that the R9 cards offer very similar performance in Mantle vs. While Oxide Games does have plans to build a shipping game around their engine, this particular version is still designed to highlight very specific areas where low-latency APIs can offer huge performance gains.Īs impressive as the GTX 980's performance is, I'm going to recommend that nobody take this as proof that Nvidia's current GPU will blow the doors off AMD when D3D12 is shipping and games start to appear late this year or early next. I'll reiterate what I said then - Star Swarm is a tech demo, not a final shipping product. The first thing people are going to notice is that the GTX 980 is far faster than the R9 290X in a benchmark that was (rightly) believed to favor AMD as a matter of course when the company released it last year. At the Extreme preset we see several interesting results: Image courtesy of Anandtech

dx12 windows 8.1

The preview is quite extensive, they test the GTX 980 against multiple AMD cards in multiple CPU and GPU configurations and I don't want to spoil their thunder. Windows 10 uses version 2.0 of the Windows Display Driver Model (WDDM), which means that a great deal of under-the-hood work has changed between Windows 8.1 and the latest version of the operating system. The drivers from AMD and Nvidia are pre-production, obviously, and the underlying OS it itself in a pre-RTM state. D3D12 support is baked into Windows 10, but the code is early. The performance data in Anandtech's comparison should be taken with a significant grain of salt. Now, a new head-to-head comparison puts AMD and Nvidia head-to-head in the test - only this time, they're both running under DirectX 12. One of the demos that Sunnyvale used to show off its new API was Star Swarm, a tech demo and next-generation engine from Oxide Games. It's been just over a year since AMD launched its next-generation Mantle API, with the promise that low-overhead gaming would dramatically boost frame rates and lead to fundamentally new types of game engines.













Dx12 windows 8.1